Shadow the Hedgehog has a few really great tracks.Īnd this is on the system that got Sonic Rush, Rush Adventure and latter down the line, Colors DS. Sonic Blast has at least one or two catchy songs. Just.how? How do you mess up a Sonic soundtrack? Even the worst games in the series have better soundtracks. So, in the name of Busby the Bobcat, "What could possibly go wrong?" He composed the only decent themes in the game, the battle music:Įither way, they got into legal trouble for this mistake and thus, had to use midi files of older Sonic games instead of an original soundtrack. NeoGaffer Ferr986 told me that he made the battle themes only, so thank you for the correction! He made the amazing Sonic 3D Blast Saturn Soundtrack and did a lot of the soundtrack to Sonic R. Ironically, Richard was the one behind some of this soundtrack. So, what did Bioware do? Not let SEGA aware of this of course! So instead of using music SEGA owned like Sonic & Knuckles, Sonic 3D Blast, and the GBA/Game Gear games, they ed music SEGA didn't own. The music was originally going to be remixes from Sonic 1 & 2, but SEGA doesn't own the rights to those soundtracks, so they licence the rights out every time they use them. Character models can be compared to horrid commercials, 'animated' cut-scenes look really cheap, and the music. The maps are hand-drawn but the 3D objects do not mesh well with them. Okay, so, remember my Rush and Rush Adventure threads? And how I praised the visuals on those games and how they pushed the DS? Well this games does nothing to push the DS hardware and looks very dated, far worse then things you would find in early PS1 era games. The presentation.oh BOY this is the best part XD! It is great to see this, as it allows different team members to work with each other and pushes you to swap out party members often. Between a three-man team of Team Sonic/Dark/Rose, Sonic/Tails/Knuckles, Sonic/Knuckles, Sonic/Tails, and so on. Depending on who is in your party, you have unique pow moves you could use. One last thing before I move on to my biggest issue, the team attacks. You could sell items to get more rings but that is really dumb when you could use your healing item instead of selling it in hope to get better items. Bad design choice is bad design choice X(. You have to rely on items you find in the maps/battles as you have a limited amount of rings you collect on each map.and they do not regenerate upon repeated revisits. Not good, so what about the item system? That is flawed too :l. Now, you might be asking ".But this is a RPG, why is that a big deal?" The game is completely controlled with the touch screen.let me say this again the game is COMPLETELY controlled with the touch screen. The gameplay.this is a big issue I have with the game. Its decent for what it is but considering this is Bioware, it could of been a lot better. Sonic's interactions with Eggman and Amy are particularly funny, as Eggman joins you for a while and you could even play with the relationship idea between her and Sonic (she tries to make him jealous of her having a 'boyfriend' named 'Dexter'.not very convincing honestly XD). What makes it shine is the character interactions, as they nail so many of the personalities of Sonic and company, making good use of the large cast in the series. I like this angle, as Sonic is known to be the 'hero', but every comments on him being gone for a while (even Tails comments on that, a bit shocking considering he and Sonic are such buddies). Knuckles is also missing, so Sonic, Amy and Tails go out to see what is going on after a long time passes from a past adventure. The core story itself is one-note with a lost Echindia Tribe coming to Sonic's World and they are after the Emeralds.
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