Meanwhile the Piercer AT has wasted their damage boost and has a not-insignificant chance of taking two turns to kill the little bugger. The Elven Accuracy AT can kill them just fine in one hit and have a significantly better chance of doing so. They do not account for wasted DPR, or overkill. But I can't imagine that changes the overall outcome much.ĭPR comparisons between higher damage, but lower hit chance attacks and lower damage, higher hit chance attacks fail to paint a complete picture. I didn't try to figure out using a better strategy, rerolling 3s, or more sneak attack dice. With the higher AC your average damage output with elven accuracy is 7.5 points higher. If you up it to AC 20, though, that's where elven accuracy shines. Making these assumptions: d8 weapon, 2d6 sneak attack, double dice on critical, AC 15, +6 to hit, reroll a 1 or 2 (pick the d8 first if more than one) - elven accuracy is better, but on average only by about 1 point of damage. But you have to account for the fact that the extra damage you get with piercer will offset a few of your misses. It's interesting, elven accuracy does work out to be better. If anyone is interested, I used this fantastic damage calculator for my maths: damage calculator Like I said, I really don't think it's close. I'd much rather be more likely to land my one big attack than boost the potential damage by a small amount. I haven't done the math, but you don't have to to see re-rolling a d8 once a turn and having a little extra damage on crits is not going to stack up. You don't have a good chance of dealing at least some of your potential damage thanks to multiple attack rolls. All of their damage is tied up in one attack. You also have to consider the nature of the Rogue. You will be more likely to actually damage the enemies you really need to take out quickly. Not only does Elven Advantage provide a sizeable bonus to hit, but that bonus grows as you face enemies that are tougher to hit. With Elven Advantage: 72.54% chance to hit. With Elven Advantage: 93.6 % chance to hit. Let's put that up against 15 AC (the AC of the goblin in the monster manual): The Arcane Trickster in question would have a +6 to hit if they take Elven Accuracy to boost Dex at level 4. Monstrous Compendium Vol 3: Minecraft Creatures
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